a world comes to life

I've been working towards puzzles/interaction and general visual improvements that bring to world to life.

{{vine //vine.co/v/MPWEmEigrui/embed/simple}}

You can note small changes in this video such as an actual implementation of the grass and water that is transparent. The larger change should be obvious (once you spot it) - a strange lever that actually reacts to your physical advances.

One more point of interest: You may notice less and less right angles. The project started out with a bit of a voxel style, but that was never the intent. I've finally found the time to bring more interesting shapes and angles into the world.

Brandon Catcho

Senior Software Engineer at TechSmith Corporation. I write/record music and explore game development on the side. All views expressed here are my own.

Lansing Michigan