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tutorial

A 5-post collection

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Go On :: editor tool :: sprite to UV's

I often find myself in need of a simple 3d quad that displays a texture from a sprite sheet. Unfortunately if you use an actual Unity »

Brandon Catcho on tutorial, code, gif, retrospective, go_on 14 March 2015

Go On :: emissive textures and atlases

What a small technique for such a great effect. The image shows each model with and without the emissive layer. Note the how the red lens »

Brandon Catcho on tutorial, gif, retrospective, go_on, gist 13 March 2015

invoke a method from a Unity Inspector

In a rush? Grab the code off of GitHub Have you ever wanted to call a method on one of your MonoBehaviours right from the editor? »

Brandon Catcho on tutorial, code, unity3d 28 July 2014

saving binary data in Parse

I happen to use Parse as a Cloud datastore and highly recommend it if you want to bootstrap a feature or app quickly. The goal for »

Brandon Catcho on tutorial 03 July 2014

'enforcing' a Type in the Unity Editor

Let's start with a picture Download the code here what's going on here? There are two property fields that accept any MonoBehaviour. Both properties are decorated »

Brandon Catcho on tutorial, code, unity3d 03 July 2014
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