Go On :: a world in motion

{{vine //vine.co/v/OnQEjE5VDwD/embed/simple}}

Moving fast... more features:

  • Units follow paths.
  • Dynamic behavior for TileTop actors (eg. the growing trees in this vine). Essentially TileTop actor is allowed to tap into the gameplay Update callback.

you are the pathfinder

There is no path finding at the moment. You are the pathfinder. This was faster and feels pretty good on a touch screen. I'm still very unsure of this method of control. It punishes mistakes quite hard. Hopefully, with the levels being so small paths wont be too long and your fingers will be spared.

Brandon Catcho

Senior Software Engineer at TechSmith Corporation. I write/record music and explore game development on the side. All views expressed here are my own.

Lansing Michigan