Diagram :: another prototype

I was caught off-guard by own thoughts today. I had come up with a weird idea and nearly knocked my coffee of my desk at work. Even worse I had mindlessly begun to clobber a Pull Request comment with half-thoughts that were firing in my brain.

The premise was simple: Could I make a game that inspired a sense of exploration with simple shapes and words? Could I abstract the environment in such a way that it would be more like reading a book - a description that you would have to envision yourself?

The image that I couldn't put down was a map from a local mall. It was a simple looking diagram with an arrow representing you or your current position.

Time to give it a shot.

Brandon Catcho

Senior Software Engineer at TechSmith Corporation. I write/record music and explore game development on the side. All views expressed here are my own.

Lansing Michigan