Ok. I couldn't help it. I wanted to add a few finishing touches to this small world before I move on to another project. There is a solid week's worth of work between this and the last vine.
- Updated nearly every custom shader
- Built a few custom tools to help turn special Unity 2d meshes into 3d meshes resulting in giant reduction in draw calls and thus a boost in performance.
- Added color, and a sense of environment.
- Finished the puzzle (as you can see by the table falling to create a bridge below)
I'm extremely happy with the feel and concept of this prototype but am sad that the end of this project is in sight.